If you look at used sales and rentals, we’re looking at probably 3 or 4 million people who have played the game.” “But the critical acclaim and the number of awards – we’re at 75 and counting now – have made bigger than just the number of sales. Do I wish it sold more? Absolutely,” Schofield said. Last year could’ve been one of the greatest launch years in the history of video games around October time, but it was a year where people bought less games than they normally would. Sales of the game have now reached 1.4 million units, according to Visceral Games ( formerly EA Redwood Shores) General Manager Glen Schofield, who added that he’s “satisfied” that Dead Space is on its way to becoming a major gaming franchise. ![]() Dead Space has sold roughly 1.4 million copies since it was released in October 2008, a figure that makes EA’s Glen Schofield “happy” and bodes well for its future as a franchise.ĭead Space launched to critical acclaim and solid but unremarkable sales, managing to break one million copies sold across the PC, Xbox 360 and PlayStation 3 platforms by the end of the year.
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